Some early model studies, just showing 3 seperate areas.
The 3 areas being; Public, Private and then the meeting of the 2
My initial concept was to somehow make this building compete with the dominant buildings surrounding the site. the way i achieve this is by having each function on a seperate level so its built up like a set of stairs, these may vary in shape similar to sets of fields. This way the further you go into this building the more involved you get for example, bottom floor would be reception, then up a level to the cafe, then to the gallery and exhibition etc until you reach the actual auditorium so in a way it sort of forces people to interact with the building. By having these functions all on seperate levels off the ground it allows the public to retain a free flow through the site, around - through - and even under buildings.

I refer to this similar to the mountains of the countryside of the North-West region. The reason people climb these mountains is to get to the peak - the focal point. Usually this is for the breathtaking views etc but what if in this case when you got to the peak you wern't looking at the views out of the surroundings but the view right infront of you aka the stage in the auditorium - the focal point. Another characteristic i wanted was a central void. So if these 'floating' levels could circle the site it would create a semi public, semi private space where people can perform such as street acts etc.
I modelled this idea of a 'mountain' using repetitive blocks. Repetition is a key characteristic of Brutalism architecture. A style which is dominate in the 2 key buildings next to the site.
I then spread out the spaces to maximise the potential green areas on the roof of the level below and allow light through these punctured holes.
I then started to curves these spaces round to either maximise or minimise (depending on the orientation of the building) light to the central space.

I then doubled up the block on the top to emphasise the focal point and also gives a great sense of a floating space which sparks interest so passers by may be drawn to this and want to explore the building.
I could then place these onto the site and twist/move levels to fit it to the space and see how it reponds. In the picture above the building is orientated to block direct sunlight to the central void space making the ability to project films etc onto a face alot easier.
In the picture above its the opposite, orientated to allow for maximum sunlight into the space so people could use it as a picnic spot for example in summer time.
For this model i simply modelled a diagram (as seen on the second scanned page further up the page)
This was to emphasise this central void.
I then started to move the levels back to create this central void to act as a stage and the levels to represent the stands.
Similar to a football stadium.
I then twisted the levels to allow for each level to have some green space.
The result seemed similar to an interpretation to the colosseum of ancient Rome.

Another thing considered is how it fits into the urban surroundings. So i have considered whether i want it solid on the street side so it blends in with its environment or whether i want it to project out over the pavement so it funnels the pedestrian traffic through the site while also contrasting with the flat solid facade of the context.
This model shows a similar principle of two similar branches of the building (one could be for public use - cafe, gallery etc and the other more private use - workshops, rehersals etc) and then the meeting of the two beings the auditorium. But in this model this space is on the ground rather than being the highest point, to give the building a more solid feel and more grounded.
The same model just showing passageways in which the public can access this central space.
A view showing the cantilevers of some space to show the building has a presense on the site and an illusion of lightness. and when standing on this space it gives uninterupted views.
A model showing levels protuding over this central void so even though its still an outside space, gives the feeling of being enclosed and inside, aswell as being protected from the main English weather of wind and rain.
A much more organised model showing gradual progression of spaces and maximising the central space.
An aerial view of the same model
A view showing the gaps between levels and makes for an interesting passageway for the public to go through which opens up onto the large open space in the centre of the site.
A model based on the existing circulation through the site
So instead of keeping that existing circulation i inverted it so people would go through the building the same way as they use the site currently.
The existing contours in section are similar to this 'mountain' metaphor i used before but on a much smaller scale, that in the sense that it has a central 'peak'. But i had an idea of instead of the contours going back down, what if i carried it on so it looking like it was growing out of the ground up to the building. in this way a sort of natural stage has been made. the public could sit along this slope and look down towards an outdoor play in the summer or a film projected onto a screen or facade of a building at night.